I believe it was mentioned that the modeling of water currents in graphics uses a divergence-free vector field, because water is incompressible, as an example
bravech
Is curl signed towards clockwise or anti-clockwise direction?
eevee5
counter-clockwise I believe
mzhang3
Are there any counterparts for divergence and curl in dimensions higher than 3?
What is the use of divergence and curl in CG?
I believe it was mentioned that the modeling of water currents in graphics uses a divergence-free vector field, because water is incompressible, as an example
Is curl signed towards clockwise or anti-clockwise direction?
counter-clockwise I believe
Are there any counterparts for divergence and curl in dimensions higher than 3?
counter-clockwise