ig the storage overhead depends on how far away are different levels stored for a certain area
acaosun
The RGB squares of the original picture will each be as large as the square in the proposed layout; so the storage overhead is 1/3 of the original image, rounding ignored.
ig the storage overhead depends on how far away are different levels stored for a certain area
The RGB squares of the original picture will each be as large as the square in the proposed layout; so the storage overhead is 1/3 of the original image, rounding ignored.
It's 1/3 of the original