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mateib

Can we arrive at multiple solutions with this? Which is the best one?

Koke_Cacao

are there other methods for ik?

lights

If we were to rotate in a different space, do we also transform the theta angle?

winstonc

Neat! Avoids analytical IK, which can be a pain

jesshuifeng

How to limit joint angles?

aabedon

How would this be done in the context of Scotty3D?