Why is it that four patches meet around every vertex?
achekuri
Why do Bezier patches have this limitation, and how is the model modified to allow intersections of more than 4 patches?
AL_
Why is this constrained in practice?
sunny99
Why it is constrained?
bravech
Why can't we treat this, when modelling, as a mesh made of quads? Seems like we should be able to use typical modelling tools on these bezier curves too...
lights
Is there a limit as to how many surfaces intersect in one point? Maybe optimizing for long thin sections be absorbing it into the one next to it?
Why is it that four patches meet around every vertex?
Why do Bezier patches have this limitation, and how is the model modified to allow intersections of more than 4 patches?
Why is this constrained in practice?
Why it is constrained?
Why can't we treat this, when modelling, as a mesh made of quads? Seems like we should be able to use typical modelling tools on these bezier curves too...
Is there a limit as to how many surfaces intersect in one point? Maybe optimizing for long thin sections be absorbing it into the one next to it?
Why it says far too constrained in practices?
Why is it constrained in practice?
Why is this constrained?
Why it is constrained?