would this follow all the vector rules or is it something different?
Is it faster to use polar coordinates? Is there a tradeoff?
Why use this instead of normal 2d vectors?
Will the angle impact the result?
would this follow all the vector rules or is it something different?
Is it faster to use polar coordinates? Is there a tradeoff?
Why use this instead of normal 2d vectors?
Will the angle impact the result?