The axis labeled x and y are actually axis v and axis u. Is that the case?
keenan
@EdCat Yes, good catch---thank you.
mdsavage
Can this idea be extended to triangles, e.g. with Barycentric coordinates? That seems like it might make constructing meshes from patches easier, since triangles are generally easier to manage.
The axis labeled x and y are actually axis v and axis u. Is that the case?
@EdCat Yes, good catch---thank you.
Can this idea be extended to triangles, e.g. with Barycentric coordinates? That seems like it might make constructing meshes from patches easier, since triangles are generally easier to manage.