In the sampling here, when there are two triangles overlapping each other the some position. Can we assume that we already know which triangle is in the front because of some other process that finds the first hit triangle by rays shooting out from sample points?
keenan
@EdCat Yes, there is a strategy for handling occlusion that is compatible with supersampling called "depth buffering", which we'll talk about a bit later on.
In the sampling here, when there are two triangles overlapping each other the some position. Can we assume that we already know which triangle is in the front because of some other process that finds the first hit triangle by rays shooting out from sample points?
@EdCat Yes, there is a strategy for handling occlusion that is compatible with supersampling called "depth buffering", which we'll talk about a bit later on.