Do we use low-cost lighting techniques like this in a similar way to mip-maps, in that it's used in farther and lower-detailed environments?
It seems like a negative value still encodes some useful information, would this ever be used in other, non-opaque materials?
Do we use low-cost lighting techniques like this in a similar way to mip-maps, in that it's used in farther and lower-detailed environments?
It seems like a negative value still encodes some useful information, would this ever be used in other, non-opaque materials?