This was really interesting I didn't know there were multiple resampling rates happening in one graphic rendering. How would we make the transition between layers of sampling rates smooth or continuous? because i feel like if there were less details in the image there might be an awkward transition of texture details.
jacheng
I wonder if you could do something like this for Zoom or a video recording service where it can downsample things that aren't in the foreground. I guess you would need some info on which areas of the screen are far and which are close.
This was really interesting I didn't know there were multiple resampling rates happening in one graphic rendering. How would we make the transition between layers of sampling rates smooth or continuous? because i feel like if there were less details in the image there might be an awkward transition of texture details.
I wonder if you could do something like this for Zoom or a video recording service where it can downsample things that aren't in the foreground. I guess you would need some info on which areas of the screen are far and which are close.