This scene really looks like the player chooses "low quality" in the game. I wonder maybe one of the most efficient ways to improve the performance is to use low-resolution texture.
keenan
@Osoii Yes, if you have a really low-res texture then you'll more often be in the "magnification" regime and won't have to work very hard on sampling/filtering. Also, your image will look bad. ;-)
This scene really looks like the player chooses "low quality" in the game. I wonder maybe one of the most efficient ways to improve the performance is to use low-resolution texture.
@Osoii Yes, if you have a really low-res texture then you'll more often be in the "magnification" regime and won't have to work very hard on sampling/filtering. Also, your image will look bad. ;-)