So how many hours of work would it take to make a scene like this in a mesh editor? Are there tools / algorithms available to expedite the process or is there a team in a basement somewhere making scenes like this from scratch all day for Pixar?
So how many hours of work would it take to make a scene like this in a mesh editor? Are there tools / algorithms available to expedite the process or is there a team in a basement somewhere making scenes like this from scratch all day for Pixar?