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dsaksena

I really wish to know how we triangulate to get initial samples (triangles making mesh) of any scene on which we apply these geometry processing techniques.

How exactly did the adobe illustrator exactly change my drawing into triangles in .svg

An artist will draw the SCS dragon from Assignment 1 task 3 but how did we come up with the triangles.

Basically, will we learn how to triangulate meshes? Or are there any resources or algorithms available?

kmcrane

@dsaksena Mesh generation isn't a topic we had planned to cover (it is discussed for instance in the computational geometry course), but we could cover it near the end of this class if there is time and interest.