It's cool seeing how all the complex math involved in the rendering equation can be captured much more succinctly in code such as in the slide above. I was worried that this would be much harder to implement for A3, but examples like these make it look more manageable.
jasonx
Well we didn't go over how we draw samples or integrate yet...
It's cool seeing how all the complex math involved in the rendering equation can be captured much more succinctly in code such as in the slide above. I was worried that this would be much harder to implement for A3, but examples like these make it look more manageable.
Well we didn't go over how we draw samples or integrate yet...