For VR (and AR) devices, do you think there is anything specific that can be done about how images are rendered to perhaps reduce motion sickness and dizziness? Because these 2 issues seem to be a significant issues that need to be considered when making applications for those devices.
For VR (and AR) devices, do you think there is anything specific that can be done about how images are rendered to perhaps reduce motion sickness and dizziness? Because these 2 issues seem to be a significant issues that need to be considered when making applications for those devices.