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abigalekim

How are the divergence and curl used within the graphics sphere? Are they used for shapes? Animations? Both?

TejasFX

Are there any other logical and possibly useful “derivatives” for vector fields that we might encounter but not specifically in this class?

derk

Would vector fields and their derivatives (divergence/curl) be useful in simulating "force fields" on objects/bodies of objects? For example, in a gravity system simulation?

bunnybun99

When do we care more about divergence, and when about curl?

kurt

Why do we need such concepts for vector field?