How can we make sure there is a smooth transform in different MIP levels?
TejasFX
In the slides, the MIP levels were integer values; is there possibly a way we could do a smooth transition for map levels throughout the entire scene (i.e MIP level 2.521 if that makes any sense)?
How can we make sure there is a smooth transform in different MIP levels?
In the slides, the MIP levels were integer values; is there possibly a way we could do a smooth transition for map levels throughout the entire scene (i.e MIP level 2.521 if that makes any sense)?