Wouldn't this be computationally expensive to do this every time an image needs to be rendered? And would there be any way to account for the flipped coordinate system before calculations such that there's no need to do the reflection at the end?
Wouldn't this be computationally expensive to do this every time an image needs to be rendered? And would there be any way to account for the flipped coordinate system before calculations such that there's no need to do the reflection at the end?