haha yes that's what i thought!
Is there a way to automatically detect what situation it is and use the corresponding structure for the scene?
In a game engine or graphics program, is the bounding box strategy automatically optimized or is this something that the user needs to set beforehand?
haha yes that's what i thought!
Is there a way to automatically detect what situation it is and use the corresponding structure for the scene?
In a game engine or graphics program, is the bounding box strategy automatically optimized or is this something that the user needs to set beforehand?