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richardnnn

But that simply assumes the object doesn't spit out new rays of light right? What if the object can absorb the light, somehow activated by the light and convert some of its internal energy into a stronger ray of light and spit out? Do things like this happen?

Starboy

We do know that some energy would be absorbed by the material and never re-emitted again, but based on the material itself, isn't it possible to determine what proportion of the energy is absorbed?

snaminen

In general, to find how light scatters around an object, would you have to evaluate this function on rays of all possible directions?

spookyspider

So do surfaces in our current basic understanding mainly differ in 'how much energy is reflected', assuming the surface is smooth, or are we considering both reflection/refraction of light?

fzeng

Can you ever get infinite loops during ray tracing if you get two mirrors facing each other for example?

corgo

How would you find all the light scattered around?

Mogician

The BRDF term looks quite abstract. Given any pair of direction, it produces a scalar. How would you store such a function?