Are there methods specifically for multidimensional integrals other than applying a 1D method multiple times?
It seems there's a tradeoff between runtime and error bound. From a graphics point of view, what is the consequence of larger error?
Are there methods specifically for multidimensional integrals other than applying a 1D method multiple times?
It seems there's a tradeoff between runtime and error bound. From a graphics point of view, what is the consequence of larger error?