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dshernan

Is the "unit" thickness of a line assumed to just be one pixel? How do these rasterization techniques change when drawing thicker lines? At what point do we stop considering something a line and instead consider it a shape?

shoes

Since we're viewing the individual pixels up close this line looks pretty chunky, but how small, on average, is a pixel? Do these various techniques matter when we zoom out?

ml2

How are we able to create and identify this diamond shape within a pixel? If a pixel can be broken down further, can we just use smaller pixels?