What system of coordinates are we using here and where is the plane of pixels situated relative to the triangle?
air54321
Why is it that we try to compute how many/which pixels are being covered by the triangle instead of just fixing all the pixels into the triangle? Wouldn't the image be higher definition/more realistic that way?
dwang3
how does this change as objects get larger or smaller
What system of coordinates are we using here and where is the plane of pixels situated relative to the triangle?
Why is it that we try to compute how many/which pixels are being covered by the triangle instead of just fixing all the pixels into the triangle? Wouldn't the image be higher definition/more realistic that way?
how does this change as objects get larger or smaller