If there are many primitive types, do we have to rasterize them one by one? Are there concurrent/parallel ways to rasterize many primitives possible? (I guess it may still get log complexity at the max operation, though).
If there are many primitive types, do we have to rasterize them one by one? Are there concurrent/parallel ways to rasterize many primitives possible? (I guess it may still get log complexity at the max operation, though).