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ScreenTime

Are the depths just given initially like the colors? How do we know what the depths are. And why can't we just draw things based on the order it's drawn rather than the depth

embl

I have the same question as above, about how to figure out the depth values are, especially with the RGB pictures.

mangopi

Are depth values usually stored in the render_image or is it usually a seperate buffer?

ant123

Where do we store the depths? Is this separate from the color buffer?

viceversa

Could we store depth for the whole triangle to save space?