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Sherwin

Is there any pros and cons using barycentric coordinates compared with the half-space tests mentioned in slide 11?

keenan

@Sherwin You probably want to compute barycentric coordinates to do shading (e.g., to look up into a texture, or to interpolate colors at vertices). But if you write out the arithmetic for the half-space tests, you'll find that the barycentric coordinates fall out of those tests pretty easily too. After all, you're performing the same computation in the end!