Wow it is interesting that points and lines dont even exist in 3D rendering, only triangles lol
Arthas007
However, when I learned Maya in the summer school of Penn. The basic building block is actually square instead of triangle. Also the professor tolds us to avoid the use of triangle at all cost, lol
emmurphy
How about nurbs surface? Does the building block also triangle? Why is it so smooth?
bepis
I'm interested to hear how this was standardized. Intuitively it seems like they would probably have started with rasterizing lines or something.
Wow it is interesting that points and lines dont even exist in 3D rendering, only triangles lol
However, when I learned Maya in the summer school of Penn. The basic building block is actually square instead of triangle. Also the professor tolds us to avoid the use of triangle at all cost, lol
How about nurbs surface? Does the building block also triangle? Why is it so smooth?
I'm interested to hear how this was standardized. Intuitively it seems like they would probably have started with rasterizing lines or something.