Is the calculation of second wrong in this piece of code? I think it equals to first here.
I agree, shouldn't the 2 and 1 should only be switched once?
@Febgreen @alyssal Good catch. This would be fixed with the following:
NVHNode* first = child1
NVHNode* second = child2
// If child 2 is closer
if (hit2.t <= hit1.t)
// Swap order to make sure we are traversing "front to back"
first = child2
second = child1
Is the calculation of second wrong in this piece of code? I think it equals to first here.
I agree, shouldn't the 2 and 1 should only be switched once?
@Febgreen @alyssal Good catch. This would be fixed with the following:
NVHNode* first = child1
NVHNode* second = child2
// If child 2 is closer
if (hit2.t <= hit1.t)
// Swap order to make sure we are traversing "front to back"
first = child2
second = child1