Previous | Next --- Slide 50 of 68
Back to Lecture Thumbnails
treetrunk

Seems like the fact that a point cloud is hard to process/simulate outweighs the benefit of it being an easy way to represent large datasets (people probably want to process large datasets). Am I right to assume that the only reason you would ever use a point cloud is if you have no other reasonable way to model your geometry?

hesper

Is it also to use point clouds when we care about the entire volume in 3-d and not just the surface? Somehow I feel meshes are more about the surfaces?

hii

How do the costs of explicit/implicit representations compare?

motoole2

@treetrunk @hesper Points are really good at modeling.. points (duh!). If we want a geometric model for either a surface or volume, there are better representations. However, there are scenarios in which you are forced to work with point clouds. For example, when using a 3D scanner to capture real-world geometry, the 3D scanner usually outputs 3D points because these devices sample measurements discretely.

@hii Your question on the tradeoffs between explicit/implicit representations is tough to answer. In short, as stated earlier in this lecture, (1) implicit geometry can be used to determine how far a point x is from a surface (distance functions) or whether a point is inside or outside the surface, but converting this representation of geometry to a set of vertices is hard (higher computational cost to evaluate this); (2) explicit geometry provides ways to sample vertices on the surface directly, but determining whether vertices are inside or outside the object is hard (higher cost).

byungjul

I am really interested in technologies that convert point cloud to mesh! like (https://metastage.com/). I know it is really advanced techniques and difficult to understand the whole pipelines. However, I just want to know what kind of fundamental concepts related to this process?

Thanks!