So basically, a fragment is a rasterized primitive?
keenan
A fragment is the name for a single sample that gets processed by the graphics pipeline. The reason it's not just called a "pixel" is that many fragments might contribute to the final color value for an on-screen pixel (as is the case with supersampling).
So basically, a fragment is a rasterized primitive?
A fragment is the name for a single sample that gets processed by the graphics pipeline. The reason it's not just called a "pixel" is that many fragments might contribute to the final color value for an on-screen pixel (as is the case with supersampling).